Linux + gaming + KVM + multiple monitors?
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    myliltoehurts
    1d ago 50%

    Unfortunately for some of them even if the game works there are often cases where either mods don't work or some overlay/other additional software.

    On your answer though, I was under the impression that when you configure the KVM passthrough setup it makes the video card you use for the passthrough inaccessible for the host itself and that to make it accessible, it requires undoing some of the config and a restart. Is this incorrect?

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  • So I've been looking into moving back entirely to Linux, but I play a lot of games so would likely need access to windows. I'm considering using KVM as dualbooting isn't really something I'd want. I've some questions I don't really get from how this setup would work: - I have 3 monitors. I have 1 Nvidia 2060. I imagine I might have to get a cheap-ish 2nd video card for Linux as the 2060 would have to be passed through to the guest (windows) VM.. right? (I have integrated graphics, but not enough connections for the 3 monitors on it) - how do you switch between playing on the host and playing on the guest? I.e. if a game runs fine native on Linux, I'd want to use that instead of the windows vm. Is it possible to use the Nvidia card I'd normally pass through on the host? The only thing I can think of here is to run a Linux VM on the Linux host so the card can be passed through to it..? Or is it just not worth it and better to stick to just playing on the windows VM? - how do multiple monitors behave in this? E.g. I connect the 2 monitors on the left/right to the weak card which I dont have yet. I connect the middle monitor to both cards. Once I launch the VM I change the input on the main monitor to the connection with the Nvidia card. How will my monitors behave (and will I have any control over it)? E.g. will I be able to move the cursor across from the left monitor through the middle monitor and to the right or would they act more like 2 different PCs? - how do other things work, like microphone? E.g. can I have discord running on Linux and talk in voice chat, while also using the microphone to talk in game chat in the windows VM? Answering any of them is useful, thanks in advance. Also if I misunderstood how this setup is meant to work, feel free to correct me.

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    Steam's new disclaimer reminds everyone that you don't actually own your games, GOG moves in for the killshot: Its offline installers 'cannot be taken away from you'
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearMY
    myliltoehurts
    1w ago 100%

    To install a game you have bought on steam you need the steam client, the steam servers, internet and your steam account. If any of those stops being available you can no longer install the games you have bought. So while you can play the games once installed without most of the above, you can lose access to your not currently installed games.

    Also, on steam you purchase licenses to the games which they can revoke. I.e. if steam turned evil they could take away games from your library and you couldn't do anything about it really.

    Comparatively on GOG, you get a binary installer you can download and can keep forever without DRM so you don't need anything else to install the game in the future, even if it disappeared from your GOG account for some reason, you could still install and play the game.

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  • Shared grocery list suggestions?
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    myliltoehurts
    2w ago 100%

    An app named "Bring!". It's pretty barebones, the only few features in it are

    • shared list
    • organise items by category
    • recipe ingredients (as in save the ingredients for a recipe and then add the recipe to add all the ingredients to the list)

    It's pretty much all we need.

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  • Microsoft Edge gets "unfair advantage", browser makers claim
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    myliltoehurts
    2w ago 100%

    Yes, chrome certainly had other merits too. Neither of us can say with certainty why it succeeded. Personally, I don't think a crap browser pushed by Google would have but also an amazing browser pushed by an unknown independent developer would have either.

    Certainly agree with your 2nd point though.

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  • Microsoft Edge gets "unfair advantage", browser makers claim
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    myliltoehurts
    2w ago 100%

    It's true, although chrome has gotten a significant boost from Google promoting it in search and every Google app (which I don't know if they still do).

    So chrome beats edge on users, but it's also likely largely because of the unfair advantage it receives/received from that promotion. Those options are not really available to other browser developers (unless Amazon or meta also decided they want a browser for some reason).

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  • I know what I got. No low balls
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    myliltoehurts
    2w ago 100%

    Oh you're right! It looks uh.. different than what I'd expect melted cheese to be so I thought it was the bread being discoloured from sauce.

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  • Mozilla grants Ente $100k
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    myliltoehurts
    3w ago 100%

    In their defense, they also clearly label immich as under active development with frequent changes and bugs.

    Edit: nvm I saw it was already discussed in another reply.

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  • Beyond enshittification, why does tech oftentimes suck?
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    myliltoehurts
    3w ago 66%

    Backwards compatibility - yes I agree, it's quite good at it.

    Hardware specific issues for any OSes - disagree. For windows that's 80-90% done by the hardware manufacturer's drivers. It's not through an effort from Microsoft whether issues are fixed or not. For Linux it's usually an effort of maintainers and if anything, Linux is famous for supporting old hardware that windows no longer works with.

    But the point I was making is not to say Linux or osx is better than windows or vice versa, it's that windows holds by far the largest market share in desktops and neither of the alternatives are really drop-in replacements. So in the end they have no pressure on them to improve UX since it's infeasible to change OS for the majority of their users at the moment.

    1
  • Better prepare
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    myliltoehurts
    3w ago 100%

    You're right, they're probably faster than their running speed given humans are faster on a bicycle than running too.

    9
  • Beyond enshittification, why does tech oftentimes suck?
  • "Initials" by "Florian Körner", licensed under "CC0 1.0". / Remix of the original. - Created with dicebear.comInitialsFlorian Körnerhttps://github.com/dicebear/dicebearMY
    myliltoehurts
    3w ago 92%

    Aside from the effort required others have mentioned, there's also an effect of capitalism.

    For a lot of their tech, they have a near-monopoly or at least a very large market share. Take windows from Microsoft. What motivation would they have to fix bugs which impact even 5-10% of their userbase? Their only competition is linux with its' around 4(?)% market share and osx which requires expensive hardware. Not fixing the bug just makes people annoyed, but 90% won't leave because they can't. As long as it doesn't impact enterprise contracts it's not worth it to fix it because the time spent doing that is a loss for shareholders, meanwhile new features which can collect data (like copilot for example) that can be sold generate money.

    I'm sure even the devs in most places want to make better products and fight management to give them more time to deliver features so they can be better quality - but it's an exhausting sharp uphill battle which never ends, and at the end of the day the person who made broken feature with data collector 9000 built in will probably get the promotion while the person who fixed 800 5+ year old bugs gets a shout-out on a zoom call.

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  • All Proton Drive apps are now open source
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    myliltoehurts
    4w ago 100%

    Not a lawyer but in the scenario where proton closed the source but kept offering the build, even if gpl3 still applies since they're the only copyright holder (no contributions) it'd only give them grounds to sue themselves?

    From gnu.org:

    The GNU licenses are copyright licenses; free licenses in general are based on copyright. In most countries only the copyright holders are legally empowered to act against violations.

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  • What is your favourite open source software that you discovered in the past year, that you can no longer live without?
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    myliltoehurts
    1mo ago 100%

    I haven't used tailscale to know how well it works but as a current zerotier user I've been considering moving away from it.

    I actually love the idea and it's super simple to set up but has some very annoying pitfalls for me:

    1. It's a lot of "magic". When it fails to work the zerotier software gives you very little information on why.
    2. The NAT tunneling can be iffy. I had it fail to work in some public WiFis, occasionally failed to work on mobile internet (same phone and network when it otherwise works). Restarting the app, reconnecting and so on can often help but it's not super reliable IMO.
    3. Just recently I've had to uninstall the app restart my Mac, reinstall the app to get it to work again - there were no changes that made it stop, it just decided it's had enough one day to the next and as in point 1, it doesn't tell you much over whether it's connected or not.

    Pretty much all of the issues I've had were with devices that have to disconnect and re-connect from the network and/or devices that move between different networks (like laptop, phone). On my router, it's been super stable. Point is, your mileage may vary - it's worth trying but there are definitely issues.

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  • Paid SSL vs Letsencrypt
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    myliltoehurts
    1mo ago 100%

    Would you accept a certificate issued by AWS (Amazon)? Or GCP (Google)? Or azure (Microsoft)? Do you visit websites behind cloudflare with CF issued certs? Because all 4 of those certificates are free. There is no identity validation for signing up for any of them really past having access to some payment form (and I don't even think all of them do even that). And you could argue between those 4 companies it's about 80-90% of the traffic on the internet these days.

    Paid vs free is not a reliable comparison for trust. If anything, non-automated processes where a random engineer just gets the new cert and then hopefully remembers to delete it has a number of risk factors that doesn't exist with LE (or other ACME supporting providers).

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  • I currently have a very comfortable lil home server with the arrs and plex (would like jellyfin but it's not there yet for me, currently fielding emby given how Plex is going), basically all sources are usenet. I'm nearing a point where I either have to delete some stuff or expand space, which is not cheap, and some of my older drives are likely due for some failures too. So after seeing the popularity of debrid I've been wondering if it'd be worth to instead spend the money on it, but would like to ask some questions. I spend maybe around $70/year on the various bits for Usenet and I expect I'd have to spend around an average of $80/year on drives for just expanding storage (obviously assuming I don't just delete stuff). And that's with avoiding 4k just for storage reasons (my internet could take the streaming tho) Even just the price of Usenet seems to be more than the price of a debrid subscription though and from what I understand I'd not need new disks with it either. From what I understand debrid is a shared download space for Torrents/direct downloads where if someone adds something it's available for everyone (presumably it gets deleted if noone accessed it for some time and would have to be re-downloaded?). It's possible to mount the content via WebDAV to make it accessible to clients/media servers to stream directly from debrid. My questions are.. 1. Is there still a point to sonarr/radarr with debrid? 2. How is the quality? (both in terms of media quality and in terms of file organisation so things are discoverable and accurate, e.g. chances of things explicitly named wrong so you think you're about to watch Brooklyn 99 and instead get porn) 3. I would likely go the path of using zurg and keeping with Plex/emby - any experience with how well does this work (any recommendations for or against)? What's the mechanism for picking what is available in the mounts to the media server.. or is it just.. everything on debrid? 4. I don't really use any torrents at the moment, from what I understand that's primarily how you get things on debrid. Would I have to start looking for good trackers to get content or is there no need because chances are someone will have downloaded/shared most things? 5. I guess, am I assuming this works very differently to how it actually does? Any experience from people who did the swap from Usenet/arrs to some debrid + media server? Many questions in a wall of text, I'd be grateful for any answers to any of them! Thanks!

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    If anyone has a spare one I would greatly appreciate it! *Edit:* sorted

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